That’s an interesting little interaction that happened with the Psion on your Golem. Now I’m wondering how many “on skull damage” traits this actually applies to. I know for a fact at one point my Great Maw as able to use Hunger while entangled and effectively having zero attack, but this was also a few patches ago. I wonder if this has been changed since then or if lowering the attack stat to zero would somehow prevent Hunger from triggering? Also curious if this could possibly counter the Bullseye trait as well. I know that devouring an entangled enemy (or ally) treats it as if had zero attack and won’t raise your attack at all, and that stat stealing things like Sylvasi’s attack steal won’t work on Entangled enemies even if they have attack, so I assumed that entangled zero was functional zero for all cases, but it may not be. I may have to test this out later.
Edit: Sadly, reducing Maw’s attack stat all the way to zero still does nothing the curb its Hunger. I went through the trouble of purposely avoiding skulls and letting Warhounds take several turns so they could fill up and cast, only to devour the first skull hit after reaching zero attack.