Hello everyone! Today I go over some teams that can counter 4x goblin teams.
For console players, alternative builds would include things with entangle, silence, or Gobchomper. The Dragonator 5,000 would also make for a good counter to goblins from the Mechanist class.
As a mid-game console player, I see a lot of Goblins. We donât have access to those sweet freezing troops, but your suggestions are good. For me, I like to either use a looping team where I can control the board and give them as few turns as possible (they canât use an extra turn if they donât have any turns) or just focus an attack troop that does big damage on a key troop like Goblin Shaman. If you can get one troop dead (especially Goblin Shaman who is the only one that really feeds the others), then the rest of them arenât really a threat. I like to use Shadow Hunter to cripple one troop, but a buffed Paladin or something would work too. I also use Valkyrie to both feed Shadow Hunter and deny mana (green or purple as much as possible).
I have done a version of that where I do a bunch of keys and make a team in the order of the 1st 4 drops. âSuggest a troopâ option doesnât spit out random picks, so I canât do it that way.
Yeah I realized this soon after with the various iterations on Imp of Love teams. Not to jack your thread but @Sirrian how are these generated. Clearly not random and also clearly a fan of imps.