Vault Event, Verses, Palooza: possible improvements

This is my situation at the moment:

I know that practically everyone, more or less, is in the same situation.

I understand that the Palooza event is the one that earns the most resources, so, in some way, you have to earn it. But, as it currently stands, it’s really frustrating as well as hugely time-consuming; having to spend hours fighting pointless and repetitive battles (not to mention difficult ones if you go into PvP) in search of that single gnome (which we all understand is set to be found more rarely than the ones we already have) is really a pain. Considering that there are other activities to do and that each Palooza takes another 15 intense minutes of repetitive battles, it gets even worse.

If all this was done with the idea of ​​keeping users in the game as long as possible, well, the idea is simply wrong. The thought of having to repeat all this over and over again at some point only makes you want to quit and lose interest in the game.

That said, let’s take a look at some improvements that, in my opinion, could be made to this event.

1: Add the ability to forge verses. There are many resources that, the further you progress in the game, the less you use, ending up being accumulated and unused. I’m thinking of the millions of souls, thousands of ingots, and so on. Forging verses using some of these resources (avoiding diamonds, jewels, and other rare/really useful resources) would be the best and fastest way.

2: Add the option to exchange verses you have with missing ones directly from the soul forges. For example, if I have 35 verses 1, 0 verses 2, 18 verses 3 and 27 verses 4, give me the option to exchange a verse 1, 3, or 4 for a verse 2. It’s not as good as forging verses directly, but it would still be a big improvement.

3: Add the option to exchange verses with members of your guild. It works the same way as gifts for guildmates, but with different prices. Each gift/verse costs 10 gems. You can, of course, choose which verse to give as a gift. It’s certainly not better than the previous options, but it would still be something.

4: During the three-day gnome event, I think it would be best to only have the verse gnomes appear in battle. Other gnome types, such as the cursed gnome and so on, could appear during the 15-minute Palooza. In this case, however, if possible, an exception and some changes should be made for the dragonite gnome, since it’s a great source of dragonite during this event; when hunting for gnomes, it drops a significantly larger amount of dragonite than when found in Palooza, so it would be a good idea to ensure that the dragonite it drops during Palooza is equal to when found outside of Palooza. Furthermore, its stats should be brought up to par with the other gnomes, since its higher health level means it can’t be taken out immediately (at least not with the fastest team currently) on the first turn, wasting precious time during Paloozas.

5: When searching for verse gnomes, it would be best to make appear the gnomes you need first. For example, if I have more verses 1, 3, and 4, the next verse gnome to appear will be 2. If I have more verses 1, 2, and 4, the next verse gnome to appear will be 3. If I have more verses 1 and 4, and verses 2 and 3 are equal in number, the next gnome to appear will be a random one between 2 and 3. And so on.

I can’t think of anything else at the moment, but if you have any corrections, suggestions, other ideas, or disagree with something, please feel free to write it down.

6 Likes

Definitely hate this idea. I get most of my dragonite while farming verses not by wasting gaps running out the clock in order to maximize dragonite drops

9 Likes

To be honest, this is something I’ve thought about, too. When they appear while you’re searching for verse gnomes, they’re great; they give you a lot of dragonite. However, I hate it when they appear during Paloozas because they’re the only ones you can’t kill on the first turn and they waste a lot of time.

I wrote that idea with the thought that if they’d only made verse gnomes appear during the vault event, they’d never have made the exception of letting the dragonite gnome appear as well. That’s why I took a drastic step and left the dragonite gnome out as well. I realize I could and should have written this fourth point better.

The ideal scenario would be that, if only the verse gnomes appeared during the gnome hunt, the dragonite gnomes in Palooza would drop the same amount of dragonite (even if they’re in explore 1) as they do outside of Palooza, and the dragonite gnome’s stats would be lowered to match the other gnomes’, so they could also be killed on the first turn.

But I don’t think they’d make such changes. In any case, I updated point 4 trying to adjust the aim a bit. Thanks @becauseican646

1 Like

I wrote this up about 2 days ago. Here are my suggestions and jeto did comment on it and liked it so that’ a good sign. :+1:

Your ideas are similar too and I agree that there has to be something the devs can do to make this a better experience for the players.

7 Likes

There’s a slight discrepancy, but nothing major.

1 Like

I don’t believe there’s any deliberate tweaking of the verse gnome rarities; it just feels that way when you’re desperately in need of one color.

But yeah. Rationally I know that my uneven verse gnome counts are the jagged peaks on top of the whole mountain of gnomes that I’ve already spent. Emotionally though: it’s frustrating to be out of one color and have plenty of the rest; would be nice to have some way out of that.

8 Likes

Please don’t take me liking anything as a sign that something IS going to happen. I can do what I can to create and pass on QOLs, have those discussions with the team, but I don’t get to make decisions on what gets in. Just doing what I can.

I did bring up Verses again yesterday in a meeting

Also, we have shared it before. Every GAP Gnome has the exact same chance to appear as the other.

I have also looked at A LOT of Verse totals from players showing weird totals - but they cover all the Verses. If there was one verse everyone was very low on, then I would be suspicious.. but it’s varied and unfortunately, RNG is doing it’s thing. I have investigated it a heap and can confirm there isn’t any sort of bug or intentional weighting in any way. Was also something I brought up in the meeting again

5 Likes

Sorry about that, for clarification I was just saying that you reading it, liking it, passing it on and commenting is a lot better than silence from you and the team.

I’ll keep what you said in mind though. Thank you.

3 Likes

Appreciated! I just don’t want a situation where someone sees I have liked a post or thought it was a great idea (cos there are loads in the community) and then I get quoted later and someone is upset it’s not implemented.

3 Likes

Thank you and I totally understand.
Glad we’re on the same page now.
And yeah you definitely show some love to both communities so thank you for being a part of the team.

I sure do appreciate you and I hope everyone else does as well!

Thanks for your support :heart:

5 Likes

I swear, I’d come to believe it was actually a game setting that made it harder to find the only missing verse gnome, since I always, absolutely always, find tons of every type of gnome except that one! Like: I have 30 verse 1s, 40 verse 3s, 43 verse 4s, and I get 5, 6, and 7 of these and other gnomes except for verse 2, which takes forever to find. And the same thing happens with all the other verses! If I’m missing verse 1, I get 2, 3, 4 all the time except verse 1, and so on. Every time!

Jeto just wrote that everyone has the same chance of appearing, but it really does seem weird to me, but okay, if it’s confirmed that it’s true, then so be it.

1 Like

All you got to do is add em to the soulforge. This could have been done ages ago but yay new font!

6 Likes

I agree, since the first palooza event, verse 3 has been eluding me I have many 1-2-4 verses but a very limited amount of 3. And to add insult to injury, the gnosmes drop ratio diminished with each event.

Care to provide some numbers that you meticulously tracked and recorded?

3 Likes

Yes, as the ratio was very low I started to count the battles vs the gnomes appearances, I once got to 251 games in Explore and PVP without a single gnome but for the rest of the weekend it was more like 90 to 100 battles to get 1 gnome

Ok so me personally.

I alternate, 1 vault weekend it’s gaps

The next it’s verse hunting.

I hunt 40 verses each day, Fri,sat,sun.

I do explore 1, with iron hawk team.

It takes me non stop grinding , between 3 and 5 hours.

This has been the same for me for at least 3 years.

So there’s definitely no change in verse gnome drop rate.

I do Explore 8 with a Stella team, it’s very fast, maybe the secret is to play at level 1

1 Like

Suggestions #1 and #2 - fine, whatever, for appropriate price;
Suggestion #3 - player-to-player trade is susceptible to various kinds of abuse (ha, transfer X monies to my account, then I’ll give you Y item in game), keep trading between users in those massive multiplayer whachacallems;
Suggestion #4 - absolutely not! All just begging-for-bugs convolution is not necessary. Verse gnomes already are half of all you find during the weekend; why take away the biggest fun the event has to offer, that is, encountering various critters and following their whos, whats and how-muchs/how-manies?
Suggestion #5 - nope, rigged appearance rates probably shouldn’t be here.

===========
Some tiny fun with numbers shows (from instances when I did count) that drop rate keeps consistent enough and foul play to screw players over is unlikely.
At the very bottom, supposing I’ve played 1000 paloozas (or whatever, sure as day I didn’t count the exact number I’ve used)…in the long run they all tend to even out.
At one point or another every verse has been the lowest one; for even extra fun - latest event started with V2 being at -10 and, look, it’s not last anymore.

=========

Honestly, I don’t know what to say. I was hoping for something more illustrative, as you mention drops declining with over the course of multiple events…total number of games each event, total number of gnomes each event, number of games you retreated while gnome hunting, you know - that unimportant banal stuff.
Numbers in that single anecdote of gnome encounters you give are about three times lower than what happens on any normal non-event day. What were the date of this event? What did your guildmates experience? Global chat? Forum? Discord? Anyone else? If it did happen, it must’ve been an issue that affected (over multiple events even, as you put it previously) your account only, unfortunately.

6 Likes

For the players that hate pay to win

Or items only being for whales.

A trading system would destroy there mind, even tho id love to give my fellow Guildies stuff.

Please no trading system, it’s always abused by the people with most money.

Look at diablo or POE, is anyone surprised Musk can get a top ranking, cos I’m not

It’s called money.

The only way it would ever work is, if any account can only have 1 trade in game per month.

Just 1 , not one per account, just 1 overall per month, it would stop the diablo curse.

I’d much prefer if I could trade in ten Mythics, for a choice of 1 I need.

Even tho I only need floral dragons :joy::joy:. And PvP Mythics, this trading wouldn’t work for me, but it would for some.