maybe I do not understand the concept of DEMAGE in the game (deformation about paper RPG ) but I think the new troops “Urska Dragoon” have a bug.
In description: If the enemy is wounded, become Enraged and deal 10 more damage is correct?
Reality the troop does 10 more damage and becomes furious even if it simply hits the armor (it is not wounded)
Is this a system error or my interpretation mistake?
Likely a bug about the game not properly checking the condition required for extra damage, and just always do it every time.
The same issue happened with Caprinicus and Piper in Pan’s Vale week, so if it’s really a bug, they will fix it soon.
Edit : Just checked it in Explode battles myself. Extra damage seems to be working correctly: only add 10 more when hitting troop with orange life point. Enrage though, it always happened no matter what the condition is. Damn you, angry bear!
I like this game (even if they are destroying wars ). I just wanted to figure out if it was a Bug.
Now extra demage work correctly some times
For example. Hero with 12 Armour points receives only 30 damage
Enrage ALWAYS
A bug error can always be there. It will be correct
Bumping because under certain circumstances Urska Dragoon’s spellcast still doesn’t work correctly.
Video footage:
Details:
This was during an Arena run.
Urska Dragoon dealt a base 9 damage, more than sufficient to strip Kobold Mage’s Armor stat and deal damage to its Life stat. This in turn triggered the 10 bonus damage (just enough to kill Kobold Mage in one cast) but Urska Dragoon did NOT become Enraged.
(I’m gonna drop any prior complaint I had about the spelltext description, as upon research “damaged” seems to only check the target’s Life stat, and in normal play an unbuffed first cast is unlikely to deal sufficient damage to Armor to trigger the latter half of the spell)