I thought this was discussed above, but it’s not exceptionally clear. So let’s break it down event-by-event.
Vs. Player Events
These are events where the teams you fight are built by other players and come from that player’s collection. In these battles, there is no legal way for a troop to exceed level 20. The statistics might be boosted if you have changed the mode’s difficulty modifier, but not all modes have one of those. For reference, the vs. Player events are:
- PvP (ranked and casual)
- Guild Wars
- Battles you initiate via profile.
Vs. CPU Events with Vs. Player semantics
These events pit you against a team that is not affiliated with a player. However, they do not use scaling difficulty and thus are subject to the level 20 cap. In these events, you cannot face troops that are a higher level than 20. However, you might face troops that are not yet released or are impossible to collect like King Gorgotha. Also, there may be a difficulty modifier that makes the level 20 troops much more powerful. For reference, these modes are:
Vs. Scaling Level CPU
In these events, you fight against teams that are not affiliated with a player and that will increase in level past 20. The stats might further be boosted if a difficulty modifier is present. For reference, these events are:
- Raid Boss
- Bounty Hunt
- Pet Rescue
- Faction Event
- Class Event
If you feel like you have seen a higher-than-level-20 opponent outside of these modes, you should take a screenshot of both the troop stats AND the troop card confirming it is higher than level 20. Without screenshots to prove it, it’s too easy to assume you had a difficulty modifier and forgot.