The positive QoL changes outweigh the “meh” in my view.  Thanks.
  Thanks.
What we were promised:
A fix to Sentinel Prime achievement.
What we got: No fix and a much worse achievement added.
Sometimes I think they intentionally try to make us mad. Still no easing of the Hoard Mimic achievement after many years. I gave up after 400 hours of trying to get it. Only one I’m missing besides the Sentinel Prime one.
this is related to the known issue where troops are not transformed in PvP, which I am awaiting an update on when the fix will be released
Jeto, your update is very good, excellent even, it’s just a shame that your company has spoiled the fun with your Paragon achievement, as other players have already said above. Your achievement will create a lot of tension in some guilds and will cause players to leave. The next Guild War hasn’t even started yet, and I already have a player who’s considering leaving to go and get the achievement in a smaller guild. Of course, a player who leaves the guild won’t come back, which won’t be acceptable to us. So you’re going to destroy part of the guild ecosystem and the good atmosphere that prevails there. Your company isn’t aware of the future damage you’re going to cause in some guilds; what’s looming on the horizon is very serious, even if it’s a nice challenge to perform well in Guild Wars, it’s a destructive challenge. We’ll talk about it again in a few weeks or months, when the guild leaders come here to report the number of players lost.
I know we complain about a lot here on this forum, but I really hope that the team has been made aware of the feedback and is at least considering it. Any reassurance that Jeto could provide, if they might change it later, could prevent this damage and keep people from leaving their guilds.
And of course, leaving a guild for the Paragon achievement hurts your (now former) guildmates by ruining their monthly GW score. Even if players want to rejoin their guilds later, they might not be welcome.
This is really just a huge self-inflicted wound.
I have no information to share at this stage, I have passed this feedback on from the forum.
 this
 this
Being unable to see my orb stash for all orb types is a QoL downgrade, since the orb stash is part of the decision whether to upgrade a troop or not.
 
 
It goes well beyond that.
It’s not just “ruining their monthly GW score”, but all the other guild stuff that go on. For example, a guild would be short during the weekly event, meaning those who remain will have to do/spend more if it’s a guild that works to fully complete an event. And the player who has bailed on the guild to get Paragon elsewhere probably shorts himself on both the event rewards and from the Guild statue tasks.
I guess I can understand in some vague academic sense what the developers were aiming for. But it’s one of those ideas that never should have gotten out into the wild.
Just to confirm I am understanding the feedback, you can view your Orbs on the screen before this one
Yes, we used to be able to see our orbs in a single screen while upgrading troops with orbs, now it’s extra steps on that front.
 
 
Yeah thats what i figured, the back and forth if needed - qol already made
It’s like the pause menu downgrade. Why do they think that making us do extra steps to achieve something, which we were already able to do in less steps, is some kind of “upgrade”?
If they spread info from one page to multiple, without adding anything to that page, they’ve just made it worse.
If they make us navigate more menus to perform the same task or access the same info, they’ve just made it worse.
If they’ve taken away features we use, without replacing them with something as good, or better, they’ve just made it worse.
If they’ve removed info we need to know, without providing it elsewhere, or giving better info, they’ve just made it worse.
It seems like almost every time the UI changes now, it’s someone making it worse, and I don’t see how they can’t get that.
Thank you for passing this feedback on, but I’m long past the point of thinking they’ll listen, given they haven’t in the past. Hope I’m proven wrong, but I have no confidence in it.
This has to be one of the stupidest things the dev team has done in the history of the game. You broke the “Ugradeable” sort option in the Collection menu by reclassifying every troop not yet at max level as “Ugrgradeable”. For newer players, that will be 95+% of everyhing they own.
I want to be able to see, at a glance, which of my troops are awaiting ascencion, and which have trait(s) which can be immediately unlocked with traitstones in my inventory, not using orbs. This will tell me where I want to farm on any given day. Now that information is buried. I don’t want to have to scroll through the entire troop list several times a day to find what, if anything, I have waiting to be upgraded without the use of orbs.
Do any of you people actually play the game you’ve built? Silly question, I know.
No pet rescue pop up when logging into the game even if an active pet rescue is going on. A QOL update that breaks the game instead of making it better. Very on brand GoW.
Well, the improvements mean that the Rewarded Ad button is missing since the update (on Android)  I guess that’s a solution too…
  I guess that’s a solution too…
Also: all the changes to pet rescues are nice and fun, thank you, but pet rescue phone notifications are still missing in action. Can we finally get a fix for that, please?
Can someone point me to where the Disenchant All button went?


