Note from Jeto: I am currently chasing up if there are other bug fixes that have not been mentioned (I don’t write the patch notes)
Also, for now if you don’t see a fix listed, please assume it is a known issue and is on the radar. Gman is still working on updating the known issues article on the help centre and I suggested listing at least the top known issues in the patch notes, in future
We have made several improvements to the opening 3 battles of the game, to improve how the
Puzzle game basics are introduced to new players.
- The opening 3 battles (The Stranger, The Knight, and The Dragon) now have short interactive tutorials that will walk players through the key parts of the puzzle game.
- We have also given the hub for the opening 3 battles a visual update.
- When a player starts a battle, it will run through the conversation and then it will load new players directly into the battle.
- The load menu for each battle, will display what will be taught in that battle.
- (Similar to the previous Pre-Battle menus).
- We have changed what parts of the puzzle game are taught in each battle:
- The Stranger: Matching Skulls, and Dealing Skull damage
- The Knight: Matching Mana, Casting Spells, Enemy Turns
- The Dragon: Matching 4-Of-A-Kind, Revisiting Spell Casting
- At the end of the Stranger battle, New Players will now get the troop - Eleanor At the end of the Knight battle, New Players will now get the new troop - Prisoner Luther
- We have also given the Hero Creation menu a visual update.
- We have updated Eleanor’s spell so it is more useful in general gameplay
- Her spell now lets players choose a Colored Gem, and will destroy several Gems of that Color.
Please Note: Prisoner Luther will be going into chests for all Players with Weekly Reset
We have now implemented a pop-up for XBOX players when they experience an issue making a purchase.
You will now be directed to go into the in-game Settings > Account, where you will now find a ‘Check Purchases’ option.
Pressing this will resubmit any failed purchase data. Should you press this and still fail to receive your purchase, please contact support with your purchase receipt and your invite code.
We have changed the Landing Menu of the game when players load the game after a fresh install.
- Updated the buttons for New Players and Returning Players
- You should now not be able to accidentally tap into a new game on Steam after a fresh install, when you are trying to recover your account
- Improved clarity of Settings button in the bottom right corner of the menu.
- Feedback has already been shared that the full Settings menu should be available in this tutorial phase of the game, if you miss it on this launch screen.
- New Background splash image
Enchantée: Destroy 100 Enchanted Gems.
- An Immortal would be removed from the team if they didn’t match the Region restriction (even though the Immortal is from that Region).
- This is the team resetting issue.
- We have made some improvements to XBOX behaviour with how it interacts with the Shop to address the performance issues that some players were seeing. Explained above.
- Bonus morale from Leaderboard was not being included in the Morale Bonus section (Blue text) on the Guild Wars Reward menu.
- Monoliths were incorrectly applying to some Guild War Battles
- Guild Keep Defense Bonus was not applying to Troops that were transformed or summoned on the defending team.
- Guild Wars where a Guild could face the same Enemy Guild more than once during a single event.
- We have made some improvements to Guild Wars to optimize performance.
I’ll edit this if anything further is added, just wanted to share this in advance while I had some time, even if there is a chance it would be updated.
I am also waiting to get a confirmation on broken achievements, and which update they have been fixed in as we have sent off requests to XBOX to get them adjusted! They will be resolved in 8.6/8.7