Platform, device version and operating system**
_e.g. Android, Samsung Galaxy S9+
What you were expecting to happen, and what actually happened
The bug it’s self is a known issue. 4 or 5 gem matches aren’t counting as an extra turn for the player. The AI is getting extra turns desire despite not making 4 or 5 gem matches.
The issue is the way the game’s difficulty is scaled is making it worse. When the AI is told to be super hard the bug is happening more often than when the AI is told to take it easy on the player.
During Revenge and Rival matches in Ranked PvP the AI is told to me more difficult than usual. I’m usually good with that. It makes sense. More Rewards than normal matches should be more difficult. But because of the bugs…I think it’s best that the difficulty is nerfed just for now. The bugs themselves make the matches hard enough to win. It doesn’t need the normal difficulty increase in it’s present state. Once 3.5 is released return the AI to the normal state.
How often does this happen? When did it begin happening?
Since 3.4 was released. Lately, been finding it more related to revenge battles or “max difficulty” matches.
Steps to make it happen again
Play a revenge battle over the course of 1-2 hours with at least 10 revenge battles played. You’ll see the AI get crazy lucky. You’ll lose extra turns, the AI will gain them…