Area 1
White = 2 minor magic traitstones
Purple = 2 frost trinkets
Area 2
Purple = 2 torches
Purple = 2 resistance trinkets
Blue = 2 torches
Area 3
White = 5 sapphires
White = 2 minor magic traitstones
White = 5 rubies
Area 4
White = 20 shards
Purple = 2 torches
White = 1 torch
Area 5
White = 5 emeralds
Area 6
Green = 2 torches
Common (area 1): 20 shards
Common (area 2): 2 minor Water traitstones
Common (area 4): 2 minor Nature traitstones
Common (area 4): 1 torch
Rare (area 2): 2 torches
Rare (area 2): 2 torches
Rare (area 3): 2 torches
Ultra Rare (area 3): 2 torches
Ultra Rare (area 5): 2 torches
Epic (area 1): 2 torches
Epic (area 1): 2 tokens of Nysha
Epic (area 3): 2 torches
Common (area 3): 5 topaz
Rare (area 1): 2 torches
Ultra Rare (area 2): 3 runic Earth traitstones
Ultra Rare (area 3): 20 emerald
Ultra Rare (area 3): 2 frost trinkets
Ultra Rare (area 4): 3 runic Magic traitstones
Ultra Rare (area 5): 2 hex trinkets
Ultra Rare (area 5): 2 token of Yasmine
Ultra Rare (area 6): 20 sapphire
Epic (area 1): 2 frost trinkets
Epic (area 5): 2 torches
Area 1
White = 20 shards
Purple = 2 tokens of orpheus
White = 1 torch
Area 2
White = Elemental Sentinel
Blue = 3 runic nature traitstones
White = 2 minor earth traitstones
Area 3
White = Elemental Sentinel
Blue = 2 bone trinkets
Orange = 3 torches
Area 4
Green = 1 token of orpheus
Area 5
White = 2 minor earth traitstones
Area 6
Blue = 2 wild trinkets
Green = 2 torches
Such details! Is everyone aware that @NerdieBirdie is no longer updating the drop tables? That is, with the exception of Legendary and Mythic chests.
Nerdie, kindly inform if Iām mistaken.
That is correct! Been a long time since I mentioned that (Treasure Guardian Community Drop Rates - #471 by NerdieBirdie), so a good reminder.
I plan to track them to 505 each.
Area 1
Purple = 2 tokens of aranaea
Green = 1 token of aranaea
Purple = 2 bone trinkets
Area 2
Purple = 2 frost trinkets
White = 2 minor nature traitstones
White = 1 torch
Area 3
Blue = 20 garnets
Blue = 2 tokens of nysha
Blue = 2 torches
Area 4
White = 5 topazes
Green = 1 token of aranaea
Green = 2 torches
Area 5
Purple = 2 wild trinkets
Area 6
Green = 3 minor nature traitstones
Common (area 2): 5 emerald
Common (area 2): 20 shards
Common (area 4): 2 minor Wind traitstones
Rare (area 1): token of Nysha
Rare (area 3): 10 amethyst
Rare (area 4): token of Anu
Ultra Rare (area 1): 2 Death trinkets
Ultra Rare (area 2): 20 sapphire
Ultra Rare (area 4): 2 Wild trinkets
Epic (area 1): 2 tokens of Anu
Epic (area 3): 20 sapphire
Legendary (area 3): Daemonic Sentinel ā alas, this one is a dupe
@Hi_Bob : Iām aware that TC is only assimilating limited submissions of data to his model. But I have two relatively strong opinions here. First, that more data is good data; even if TC isnāt going to employ that data, somebody else might use the submissions in this topic either to confirm/disprove TCās work or even on something else altogether. Second, it isnāt costing me very much effort to keep doing this the way I have been and it doesnāt cost anybody else anything other than the time to scroll past it if they donāt wish to read it.
The continued data is appreciated! I would love to see someone carry this project further than Iām willing to at this point.
In other news, weāve hit over 2500 data points!
Area 1
Orange = 3 arcane blood traitstones
Green = 1 token of yasmine
Area 2
Purple = 20 amethysts
White = 2 minor fire traitstones
White = 20 shards
Area 3
Green = 3 minor nature traitstones
Green = 10 amethysts
Orange = 3 tokens of orpheus
Area 4
Green = 1 token of orpheus
White = 20 shards
White = 1 torch
Area 5
White = 2 minor water traitstones
Purple = 2 wild trinkets
Blue = 2 torches
Area 6
Blue = 2 tokens of aranaea
White = 20 shards
White = 20 shards
Common (area 1): 20 shards
Common (area 2): 5 garnet
Rare (area 1): 2 torches
Rare (area 3): token of Aranaea
Ultra Rare (area 1): 2 torches
Ultra Rare (area 2): 2 hex trinkets
Ultra Rare (area 6): 2 bone trinkets
It took me too many torches and too much effort to get through the bosses this week, so I didnāt have much tolerance for non-treasure hunting.
If they removed weapon restrictions in Underspire, it would make it a lot more tolerable. I donāt bother with treasure room hunting anymore because it takes too much time and gems.
All of the people submitting data here are Legends because I donāt have the patience for it anymore.
2 Legendary rooms for 3 arcane stones each
I canāt speak for anybody else, but I donāt find the weapon restrictions for Underspire to be that onerous. There are a couple of kingdoms where the selections truly are wretched, but Iām seldom looking to use my Hero in anything other than a support role on a weekly basis. Even then, my ādefaultā is to look for an exploder/summoner weapon given that I believe the number of kingdoms without one can be counted on the fingers of one hand.
To me, the biggest problem with treasure room hunting is that the vast majority of the rewards suck. Too much of that drop pool is stuff of very little value; the odds that something from the remainder shows up isnāt high enough. I keep up with the grind, because Iām a completionist (who still does not have a full set of Sentinels) and because Underspire may be my favorite game mode at this point, but I can empathize with everybody who is disgusted enough with it to ignore it altogether.
@NerdieBirdie
Since Iāve been tracking my Legendary and Mytic Chest drops from Day 1 I thought I might provide a summary to date.
Legendary Chests (37 total)
3 X Torch - 12
10 X Cursed Rune - 7
3 X Random Token - 7
3 X Random Trinket - 6
3 X R. Arcane Traitstone - 5
1 X Random Sentinel - 0
Mythic Chests (19 Total)
1 X Lantern - 8
10 X Dragonite - 5
3 X Random Token - 3
5 X Diamond - 2
1 X Epic Vault Key - 1
1 X Random Sentinel - 0
This is through 753 Chests opened to date
9 Sentinels (5 unique, 4 dupes)
1.20% sentinel drop rate
Does the data collected show that the deeper the dungeon the better rewards, or is it just the rarity of the chest?
To the best of my knowledge there is no difference in the quality of chests or rewards based on dungeon level. I originally tracked the level and discontinued because there was no correlation .
Common (area 2): 2 minor Water traitstones
Common (area 4): 20 shards
Ultra Rare (area 1): 2 torches
Ultra Rare (area 1) 2 Frost trinkets
Ultra Rare (area 2): 2 Death trinkets
Ultra Rare (area 4): 2 torches
Epic (area 2): 2 Frost trinkets
Epic (area 6): 20 amethyst
Legendary (area 6): 10 cursed runes
Area 1
Purple = 2 hex trinkets
Green = 10 writs
Blue = 2 tokens of yasmine
Area 2
Purple = 20 topazes
Area 3
Purple = 1 vault key
White = 2 minor water traitstones
White = 1 token of orpheus
Area 4
Blue = 2 torches
Area 5
White = 2 minor earth traitstones
White = 1 torch
Purple = 2 torches
Area 6
Orange = 3 arcane spirit traitstones
Thank you! Have you posted this data to this thread or the Discord before? Want to make sure I donāt double-count it.
My spreadsheet does not track this. Would be cool to see someone compile the data, though.