Yeah, you miss having been there when arena was in prime – few weeks after its debut a year ago when prizes were bumped as the cherry on the cake.
Troops were limited to the level 10 they were actually designed for originally. Hero weapons were mostly 1-colors with just a few new 2 color ones with 5-ish area dmg and relevant effect but for a ton of mana.
You had to make good synergy picks, think good order, best weapon, enemy teams were diverse and the only problem was a matchup bug that could give you the same team 2x or even 3x in a session (probably still unfixed).
Also we had a special event when epics came to arena for a change (though the first pick was misdesigned, some got white others green).
Then all kinds of unbalancing changes crept in, levels were reset to 15, and recently the hero class put it in the grave (except maybe for mindless farming). And the suggested easily implementable variants never happened either despite we know from the epics event that it all takes to enable.