I am using PS4 and today i made up a team just to do the daily requests which is:
Sunbird
Keeper of Souls
Mummified King
Skeleton
The problem was that when i cast my Sunbird it was replace with a Wight.
Now i know that Keeper of Souls has a chance to summon a Wight when an ally dies but in the case with Sunbird that shouldnt happen, right?
When Sunbird uses his attack, he âdiesâ and comes back to life. So the Wight replaces Sunbird.
Same thing happens when you use him with Kerberos, his last trait summons a Warg when an enemy dies.
Heâs explaining this is âworking as intendedâ. Sometimes two mechanics work in a way that hurt the player, we can call it âanti-synergyâ.
The game doesnât have two different âdiesâ. So when the Sunbird uses its ability, its âdieâ is the same âdieâ as if something killed it. There is, in the game âstackâ, the notion that it should return. But since there is a âwhen an ally diesâ trigger, that happens first. Then, thereâs nowhere for the Sunbird to go, it canât resurrect.
For this to not be true thereâd either have to be two âdiesâ so the game can tell the two apart. Then, all âwhen an ally diesâ traits would not work with Sunbird.
So really, the devs would have to special-code Sunbird and every âwhen an ally diesâ trait in the game and figure out which ones players want to work and which ones they donât. Thatâs a lot of work. And itâs intuitive to point out that âdiesâ means âdiesâ.
I agree with the OP. Sunbirdâs ability should take precedent in the progression of reconciling effects. This is supported by the fact that Sunbird was the active troop and mana was spent to use the ability.
Honestly, dont think was intended. But related what you said, it happened to me by fluke, because i put a team just for a daily reward on ps4. Otherwise i would never encounter this.
Hmm, this is a tricky one. It makes sense for the player to expect Sunbird will come back, but Iâm guessing in the game code, itâs harder to ensure. The way things currently seem to work is all traits fire off after each stage of a spell. So in the case of Sunbird:
do damage to enemies, traits
kill self, traits
resurrect self, traits
So KoSâs trait fires off in stage 2 of the spell. To change that, they would have to move the traitsâ execution after the spell, which would effect a lot of spells in the game. Iâm not sure theyâd want to do that. Might just have to live with this one.
When an ally dies, KoS and Kerberos have a 50% chance to use the allyâs soul and turn it into a minion. I think it makes sense, as the soul crosses the gate to the afterlife, the gate keeper has the ability to send it back as a minion. Thus not allowing said troop to actually die and trigger a ressurect ability.