You know, summoning and such is needlessly complex. I know of three scenarios and they all have weird downsides and I don’t know when some of them apply. I’d rather it work consistently everywhere.
One mode has been explained to me as, ‘The summoned troop can be up to the Magic of the summoning troop’. But I don’t know how often that’s used. I just looked at the troop “Summoner” and if it were true, a maxed-out Summoner could only summon a level 14 Bone Dragon. I thought there were some troops where the ability text read, “Summon a Level ?? Whatever”, but I can’t find one right now. Maybe I’m confused and it’s “the summoner’s level”, that would make more sense.
Another mode is as described: it takes whatever level it gets from the owner’s collection. But since the AI doesn’t have a collection in non-PvP modes, it seems like a level 1 troop is chosen. This renders those troops sort of useless on defense in those modes.
Then there is “Arena Override” mode. Apparently it was too difficult to special-case code to fix to level 15 in Arena, so instead the code special-cases to fix to level 1. This is another one of those cases where it feels like the devs have explained, “Well, it’s impossible to squeeze blood from a turnip, so instead we squeezed blood from a watermelon.” The end result is everyone learns you DO NOT pick Baby Dragon in Arena, or a handful of other summoning troops. Why are they even in the rotation? Heck if I know. I get the sense this means Arena is marked a “PvP” encounter but also “no collection” on both sides.
I’d like it to be consistent. I think "the summoned troop is either the collection level or, if there is no collection, the level of the summoner. How it would work in every mode:
- PvP modes with collections (GW, PvP): You get the troop at the level you’ve pushed it, so you have to level both the summoner and the summoned troop for full power.
- PvP modes without collections (Arena): Both offense and defense get a level 15 troop.
- PvE modes (Explore, Challenge, Quest, Pet Rescue, Raid Boss, Invasion, Class, Bounty): Troops you summon are the level you’ve pushed it, so you have to level both the summoner and the summoned. Summoned troops are the same power level as the summoner.
That would generate fewer “Why is this troop that level?” bug reports, I think.