We’ve had a number of players decide to leave the guild or stop playing GW because of the imbalances and frustrations with the current set up. Here are some basic thoughts on things to improve the current situation.
Add more troops to the forbidden list. Start with MDN. Then troops that generate (heroic) gems before their turn starts.
Disallow multiple copies of troops on defense teams.
Force defenders to play from maps other than green on a rotating basis.
Implement a choose-your-own-adventure aspect to scaling. Attackers can choose from a menu of scaling/difficulty at the cost/benefit or reduced/increased scoring for a win.
I’m not sure banning troops works in this game, because how often do we get a new troop that would actually justify it?
I think, instead, we need to do something about why certain kingdoms are weaker than others. Gold isn’t as useful anymore, souls are only useful if you want to waste them while medaling troops or still need to level up troops, ingots are more useless than gold and most of us have them in excess with nothing to spend them on.
So, whatever is done, it should ideally require gold, ingots, or both, but ingots are used to upgrade weapons. An update would require that they are also used to upgrade other things beside weapons. Maybe stats for a ridiculous amount of ingots.
I think Astral Spire is an attempt to even things out a bit. However, if I recall right, those stats and bonuses don’t apply when attacking during Guild Wars. Maybe I need to reread the patch notes to double check.
Overall, I’m not sure what the solution is. Maybe my ideas aren’t exactly that great. That aside, I’m sure most of us can agree that ingots need another use.
That would probably solve a good amount of problems.
The different colors having static defenses has always been part of the problem, since it just means solved defenses for the most part.
randomized per GW restrictions, but equal for all guilds layouts would be ideal.
I don’t think we need a perma-forbidden list, but a temp ban draft 3 troops (defensive) list in a guild vs guild setting that guild leaders would submit could have been a great idea if Guild Wars wasn’t structured like it was..
Iv a suggestion. Ban 1 colour guild wars. There to easy.
Red purple, green,yellow,brown and blue.
That’s 5 0 every day. I want that ban.
Ban elementalist on attack. It’s bad to be able to make all defensive troops have multi effects.
To easy imo.
If anyone wants bans on MY TROOPS on defence. Then I want bans on your troops on attack
I like guild wars, I lost at fairy ring on Thursday, to a ruby triple loop. But I didn’t then think omg ban ruby.
Nahhh guys. Time to get over ell this change guild wars bs. If it’s to easy , why play. Might as well play noughts n crosses.
I hate one colour guild wars hate with a passion. Ooo let’s pick 3 taks n Stella or wos or chrys. Hate one colour days. I’d rather play swords edge every month. Just boredom at the highest level.