Actually, i see very few teams, that uses spells with status effects. You might agree, that most status effects are not powerfull anymore (some of you might argue, they never were).
The idea is, to add some trait-negating effects to burn, poisen, entangle, huntersmark and silence.
- burn negates armored & stoneskin
- poisen negates traits, that give armor & life every turn
- entangle negates dodge & true shot
- huntersmark negates ???
- silence negates trait: half gem masteries & ???
I think, that makes these spells way more versatile, without beeing OP.
What do you think? Do you have better/other ideas, wich status might effect wich trait?
Sidenote: With all these +1 life Kingdom-bonuses it might be time, that poisen can kill a card.