New spoilers:
Troops filled out until October 26th. Check it for yourself if you think there’s anything really worthwhile, I’ll just list what I think is interesting.
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Auspecia
She’s seen things…
Arcane: Rage
Base Rarity: Epic
Troop Type: Centaur, Mystic
Vision of the Stars
Give [Magic + 1] Life to an Ally. Then remove all Blue, Green, Red and Brown Gems from the Board.
Mana Cost: 13
(I’m assuming Color is TBD)
Trait #1: Centaur Bond
Allied Centaurs gain 2 Life.
Trait #2: Magic Heart
Gain 1 Life for each Purple ally.
Trait #3: Air Heart
Gain 1 Life for each Yellow ally.
That sounds… interesting, especially with a storm.
-
Orrery
Watch out for the Great Conjunction.
Arcane: Rage
Base Rarity: Legendary
Troop Type: Construct, Mystic
Troop Role: Mage
Planets Align
Destroy a row and column. Deal [Magic + 1] damage to all Enemies, boosted by Purple and Yellow Gems destroyed. [3x]
(I’m assuming Color is TBD)
Mana Cost: 16
Trait #1: Inscribed
Gain 1 Armor when an enemy casts a spell.
Trait #2: Impervious
Immune to all Status Effects, Devour, and Mana Burn.
Trait #3: Astronomy
Conjure a Starstorm at the start of my turn.
What the heck is a Starstorm? I guess… Yellow/Purple? Sounds like a good early game troop.
No changes to Ishtara sadly.
- Athame of Shadows
Rarity: Legendary
Weapon Type: Dagger
Weapon Role: Striker
Darkstone
Red, Purple
14 Mana
Athame of Shadows
Deal [Magic + 4] damage to the Enemy. If the Enemy’s Attack is higher, there’s a 20% chance to kill them.
Conceptually, that’s useful… until you realize its just another 20% chance to instakill weapon. shrug