Stone is good.(Oracle and Titan have it). Fortitude, Stone Mastery, Rock Solid, Dwarven Armor for Dwarves, etc.
Knowledge is bland.(Bard class has it). It has the Ancient Golem summon and self-enchant on green, a non-popular color for dwarves.
Guardian is okay here, I don’t see it being used much. (Knight and Deathknight have it). It has Dispel on 4/5 match which could hamper enemy players with Dawnbringer, self-barrier at battle start and barrier an ally when an ally dies. Also has add 20% of armor as skull damage if in first slot.
(there are more classes than the examples I used above)
So anyone using the Dwarf class is mostly going to spec almost 100% Stone. Weapon seems kinda mediocre unless it had a boost ratio of 2 or more.
Overall, just from whats listed, its a bit of a filler class. Although helpful on Red def GW days, I still don’t think I’d use it due to the inconvenience of swapping classes and accidentally triggering the 50 gem cost. Great game design, you know?
I welcome new things, but this is a bit of a miss.