Something wrong with todays faction assault

Platform, device version and operating system:
Steam/PC
Screenshot or image:

What you were expecting to happen, and what actually happened:
Played the first room in the Faction assault and instead of being able t play one f the next rooms I had to play a oom of the second row as is visible on screenshot. Was also the same on the previous level.

How often does this happen? When did it begin happening?
So far every level of faction

Steps to make it happen again
play the faction

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Just an ordinary deep delve map layout. Nothing to worry about.

I think this layout is intended, cause its the mad mage tower, where even dimensions are bent to the will of the broken mind

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Yea, the same non-issue was raised when the new map was introduced during the weekend faction. Confusing, maybe, but not a bug.

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Sorry guys it definitely IS a bug.
When I go to the underworld and played the faction there it has not happened there.
Furthermore if it wold be intended then why it didn’t happen on the first level?

Trust us, it’s not a bug. We all played the two different maps today, they alternate at random. I recall these differing layouts from the prior weekend event for this faction.

Unfortunately, I can’t speak for the Underworld map because I rarely play there anymore.

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In the Faction Assault events, the game picks one of the two maps “at random”.

If you’re playing an ordinary delve using your daily delve sigils, it’s always the “original” map.

4 Likes

I just double-checked, the new layout first appeared in the Mar 15-17 2024 weekend faction event for Lyrasza’s Lair.

Several in our guild family initially reported that the map was broken because it skipped rooms. However, we later realized that it was simply the alternate map. All of the rooms are still accessible, just in a different sequence.

Yup. With most Factions you can quickly identify whether you are playing the regular or Deep version of the delve, but not all – Mirrored Halls is another standout example.

Maps for reference:

Regular map:

Deep Delve map:

The main difference is the shape of each room: in the Deep map all rooms have jagged borders, but in the regular map their borders are straight and polygonal.