That’s not actually true. Sirrian stated that guilds would be able to complete the events with ‘some perfect runs’ by purchasing in the range of three to four tiers. I’ll see if I can find the exact quote if @Mithran doesn’t finish what he’s currently writing.
Current official word: Raid boss Questions and answers - #85 by Sirrian
“Gem Value” calculations aside, this seems to be true. For the record, t2 and 3 of raid on everyone don’t allow you to complete the event unless one person is getting higher tiers. Since progressing further in raids increases how efficiently you are able to use your sigils if you play perfectly (higher boss level = more boss damage per sigil spent), people spending a little bit more in raids can cover multiple people spending a little bit less. Since one sigil in Invasions is worth at most four towers regardless of how far you have progressed, a couple high spenders can’t offset several low spenders and the event is more costly overall.
I havent think about it this way. If you are right, Gems of War will lose at least one player!
But one thing makes me believe its the Invasion numbers that are bugged: Raid boss numbers were round numbers. Invasion numbers are weird. I mean 5250, 3850, 2750…what the hell are these numbers!?
Well spotted fellow beta-testers.
Are you kidding. We are not even making people play it. We will lose people if we require them to pick up a controller in these weeks. Too funny. Lots hate these modes. I just relax myself.
I doubt many, if any at all, will even request that you TRY the events, but that begs the question of why waste time in developing some bullshit that essentially 5% of the entire player base will be playing… slow clap
Got answer from oz i didin’t see that thread
Brilliant pick up
Solved, thank you @Mithran, for all that you do.
5250 is more reasonable
Props to you, Well done!
@Strat, a Echo chamber, lol, I just did that 2 posts ago. We are all just happy to see it getting fixed!
I was going to say its definitely cumulative not additive but you’ve found it already. The Portal 10 counter last week started at 130k when we reached it, I assume know its the same system here.
Say what? Does that mean that to close all portals in Raid we only need 180k damage total as a guild? I don’t think so.
Lucky dogs. Ours didn’t.