It creates a base of 4 gems, boosted by 3 for each knight. The vanilla version creates a base of 3 gems, boosted by 3 for each knight, so the upgrade gets you a total of one extra gem.
so only 1 gem total, not one for each knight?
Nothing to do with boost ratio.
Base spell creates 3 gems plus 3 per each knight troop;
Shiny spell creates 4 gems plus 3 per each knight troop.
that makes sense, so its more crap then ![]()
It actually feels like the shiny spell upgrade with by far the highest impact, it significantly raises the chance for an extra turn.
even though i misunderstood the spell to begin with. i have been saving my shiny keys specificly for journey troops. i figured it would make them more annoying to fight in GW
If boost ratio also goes up by 1 it will be too op (20 gems created each cast)
