What you were expecting to happen, and what actually happened?
Dear Devs,This is a serious one.
The Agile trait. Other players had reported this: when you make multi skull attacks at one time(Skeleton or Sheggra for examle), if the enemy’s Agile trait triggered but your spell still made enough damage to beat him to death, the card will not disappear.
If this Agile card is in the 1st,2nd or 3rd place, you can kill the last troop and end the battle. But if the last troop has the Agile trait and triggered the bug described above, then the battle can’t end till the enemy’s last troop kill all your troops, the agile trait will trigger 100% whenever you make a skull damage, magic damage is also useless, all you can do is quit the game or wait for your loss in despair.
What are the steps to make it happen again?
Do you have any screenshots or video you want to share with us so we can see the problem? Attach them to your post!