[reported] Ratchet Cogbolt Spell targets destroyed troop

Using him today for Journey.

Spell deal damage.

And damage to 2 random enemies.

He’s hitting the 1st enemy all 3 times , this has happened numerous times already.

As the spell says enemies, IE more than 1 .

This is definitely a bug, and as it’s the best troop for this Journey, it’s effecting the scores.

Works as intended. It doesn’t say 2 distinct random enemies. Which would actually be terrible, because then it would only deal damage once when there’s only one troop left.

What should possibly get looked at is what happens if a hit kills a troop, word has it that it can waste the other hits by randomly targeting the dead troop again.

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Yes but should say, hits a random enemy 2 times.

As it says enemies, it actually means more than 1, in a dictionary.

This then also sounds like it only hits 1 opponent twice, where it can hit 2 different random opponents.

I can pass on the feedback for sure that it might be unclear!

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It does actually double hit and triple hits. One opponent though. Even if it dies.

Then we lose part of the spell.

It’s not working correctly, no matter which description is used.
Trying to hit a dead enemy, is obviously wrong.

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Okay, in that case I will change this back to a bug thread and edit in your original post that it targets an enemy even once it had been defeated?

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The team is looking at the delay on the spell, as it should not target the same troop if they have been destroyed by one of the shots

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