[Reported] New weapon is duplicate of an existing one

Platform, device version and operating system:
Xbox Series X, but applies to all platforms (except Switch)

Screenshot or image:
Not available

What you were expecting to happen, and what actually happened:
Newly released weapons are expected to have a spell that is not identical to an existing weapon. The weapon Rockstabba released with the current Invasion event (starting July 31, 2023) has a spell identical to the previously released weapon Gobsticker.

How often does this happen? When did it begin happening?
Since Rockstabba was released

Steps to make it happen again
Go to Weapons tab under Troops menu, search for “summon a goblin”. Gobsticker and Rockstabba will appear, with identical spells.

Maybe Rockstabba’s spell could be changed to apply to Zaejin troops rather than Goblin troops, as such a weapon doesn’t yet exist. I realise such Kingdom themed weapons tend to release during Raid Boss events, and Invasions are themed on troop types rather than kingdoms, but I think it’s preferable to having weapons that are effectively duplicates of each other.

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Yes, I was pretty surprised about that as well. It is nice that they have slightly different mana colors, but I still get the sense that this isn’t supposed to happen.

This is the third time we’ve had a Goblin Invasion.

Typically, we get damage/creation weapons like Norbert’s Turnip in the first round and exploder/summon weapons like the Gobsticker in the second round. We haven’t had two rounds of every class type Invasion just yet, but the Powers That Be decided we needed another Goblin Invasion without thinking things through. So out of a lack of planning or sheer laziness, we received another exploder/summon weapon.

What the Powers That Be probably should have done was to repeat the Gobsticker weapon the same way they repeat the faction weapons when we get the weekend Deep Delve releases. I don’t believe it would really impact event spending very much; the guilds that care about clearing all the prizes are still going to spend well beyond the weapon because of the requirements and the guilds that don’t might not spend to the weapon to begin with.

I wouldn’t classify this as a “bug”. It’s a mistake, and it’s probably poor planning. But similar to a lot of things like this, it’s not a problem with the code creating problems and doing things that it isn’t supposed to do.

Yes, it’s basically a copy and paste of an older weapon. So are all the starry pets. I’m wondering, why we haven’t gotten starry weapons yet or why shiny troops overwrite the old version instead of being another carbon copy to raise troop numbers. Next it is shiny/starry kingdoms, placed next to the originals (starting a GoW multiverse), before the same happens to delves and finally resources. Who wouldn’t love to farm Shiny Dragonite, Starry Books or Celestial Deeds … :face_in_clouds:

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Just so add more information. These are the mentioned weapons.
Picture as proof…

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Different mana color + tempering upgrades, though. I quite like the Draining on the new one.

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They could at least explode a different color…

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Hello :slight_smile:

Thank you for alerting us about this duplicate.

I’ve let the development team know!

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This is happening again on October 9th in the Undead Invasion event. The new weapon Blood Crusher has a spell identical to Scarab Blade.

Is this a standard going forward? The third Invasion for each troop type releases a reskinned copy of the second Invasion’s weapon?

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I think one of the issues potentially present with this particular weapon concept is that we’re already on our 3rd Invasion event featuring Undead. Whereas many/most of the other Troop types haven’t had two.

There was probably a plan in place for the new Invasion weapons that didn’t account for the change in Event paradigms we saw recently. And when the Powers That Be configured the new campaign and kingdom rotation, they probably focused more on the kingdoms they wanted to do and the story they wanted to try and tell around that without thinking about what Troop types would match up.

Since it’s Ghulvania, somebody decided that “Undead” made sense and just went with it without checking anything else. And if they threw that out the window, they’d probably decide that “Beast” made the next most sense, nevermind that we’ve got an Exploder weapon for them, too.

tl;dr? I believe this is poor planning, not an intended change in paradigm. But I reserve the right to change my mind going forward as more evidence emerges, yea or nay.

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At least the new Ghulvania weapon is from a different kingdom than the other one.
Allows the kingdom to finally get the 14th weapon and power level 30 (not that most players will have or priorize purple books to do it).
Also: Good for restricted modes to have a summoning option.

(edit): Undead weapon got spell changed.

1 Like