[Reported] Gargoyle Gems not consistently named

Platform, device version and operating system:
PC / Mobile
Screenshot or image:

What you were expecting to happen, and what actually happened:
Expected the gargoyle gems to be named as they were in the news post: “Good” and “Evil”, but instead found “Good” and “Bad”.

How often does this happen? When did it begin happening?
Happens first time you encounter one

Steps to make it happen again
Play during the current campaign, and have a gargoyle gem appear.

Cheers, Gary.

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Further to this, there are traits that describe them as Evil Gargoyle Gems too.

[TRAIT_EVILEYE_DESC] Create a Evil Gargoyle Gem when matching 4 or more Gems.

[SPELL8801_DESC] Convert 4 Stone Blocks to either Good or Evil Gargoyle Gems. Then explode a Gem.

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Also news post say “all allies/enemies” whereas Luther says “a random ally/enemy”

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Yup. I’ve investigated and posted a better wording but didn’t want to update the temporary ‘official’ post.

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Also worth noting it can’t say 4 different status effects as I’ve had 2 reflect, 1 submerge and 1 enraged in all one go :see_no_evil:

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Oops, didn’t see your post there :grimacing: “random to each” sounds good to me :+1:

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Hey all,

Grabbed this thread and the reports from the Campaign post @Hawx was rad enough to share :sparkles: informed the team this morning

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