What you were expecting to happen, and what actually happened:
No idea where to look for that (if it’s possible), but I definitely bargained for “Conver one skull to doomskull at the start of the battle and -1 from blue mana matches”. Also, I didn’t met a genie this run.
As you can see, text says different. Also, there is no doomskull. And never was, except the very first battle after deal.
Is there something wrong?
How often does this happen? When did it begin happening?
Noticed it the first time now.
Steps to make it happen again shrug Somehow get the doomskull demon deal, I suppose?
As you can see on my screenshot, game thinks that effect is still in place. Can it be that game reports effect, but actually it isn’t here?
Also, recently I got exactly the same issue with the genie. It was further complicated with all skulls being doomskulls, not only one, but exactly like with a demon, this effect disappeared completely in the next combat, and never appeared anymore, even if game claimed effect is in place. So I hadn’t nothing new to report.
I am not sure which kingdom. I usually spread the efforts between zones with bonus rewards, so it can be anything… Can you determine it by the battle background on the screenshot above? I am bad with recognizing, but I believe, it’s possible.
Ah, wait, I am stupid. As it’s an Explore encounter, it uses only dedicated land troops, right? Then it’s Blighted Lands here.
Three. Boss battle. Hmm, seems, blessing is broken differently. It’s still the same “one opposite random effect”, but at least it didn’t disappear. And effect is the same by target, but strictly opposite by area of effect: So far it seems that all (positive) deals exclude one random target, and affect all others.
Looks like Blighted Lands to me? Wait, no it’s DEFINITELY Blighted Lands because Explore battles by definition pick troops from the Kingdom being explored (Faction troops included, Fell Roost being included with Blighted Lands).
Perhaps similarly to how Bless affected all but one of your allies the first time (and I can confirm it happened the same to me, 3 or 2 allies), converting a Skull to an Uber Doomskull is a trait triggered by 3 of your allied troops in this case.
No, it persisted through the rest of the run, as far as I can remember, but was just inconsistent in how many allies were Blessed at the start of battle (either 2 or 3).