Hello Krystarians, I want to call attention to a particular detail in the most recent update. Although I’ve largely always had faith the developers (though not necessarily agreeing with every decision they’ve made) when the Adventure Board was announced I was worried. Losing out on the consistent stream of gems made me wonder if they where just trying limit some of the free gems they where already giving us in tasks, it was never much 15-25 a day or so and about 120 in the weekly events. But alas my fears have shown to be baseless and the developers have shown me once again that my general faith was not misplaced as they implemented the new system that works soooo far beyond what I ever could have hoped for.
The weekly tasks (for endgame players at least) seem to guaranteed to be at least a 100 gem reward for killing 100 troops, even if this was the only manner of getting gems on the Adventure Board 20 daily was about average of what I was previously getting in daily tasks as every couple of days I would only have a single gem offer for 6-10 gems (and the rare occasion where i would end up with 0 gem missions for the day). But where the real prize is is in the targeted missions, today I was given a mission to kill 150 purple troops for a reward of 100 gems. This will in the near future completely replace the Event tasks (for green gems). However even though they are randomly given out, if you should clear out the the mission prior to the end of the day it too shall refresh giving another shout to roll another 100 gem task, allowing the possibility for earning many more gems then before.
The Daily Adventures can give random gem amounts (in 6 preset offers), today I have 2 different quests for gems, 1 quest totaling 15 gems across 3 battles and another giving 50 (also across 3 battles). I’ve also seen a gem quests giving 100 gems across 3 battles.
The way the Adventures seem to be set up, it appears as though on average most people should receive about the same number of gems as they used to (slightly more actually for consistency) but with there being a chance to get lucky and earn many more then they used to. This can even be improved by finishing daily the longer challenges that give 100 gems for 150 colored troop deaths. Allowing those of us who grind daily to have more chances to roll the larger gem amounts.
Thanks a ton Devs, I’m very happy with the way things turned out, I know there are a selection of people who will never be satisfied and find something to complain about, but I think this was amazing.