Before the Guild Wars revamp, only the top 27 scores of the day were counted toward a guild’s final result. Could this system please be reintroduced again?
Allowing only the top 27 scores to count would help offset situations where a guild is temporarily short on active participants due to travel, real-life commitments, or if someone has recently left the guild. This is especially relevant with summer approaching in many countries, when more players will be away on holiday/vacation.
We’ve experienced several very close matchups in the past few months where the outcome could have been impacted by us not having a full roster available to play.
Since there are currently 27 defense slots, aligning the scoring system to count just the top 27 performances would create a more consistent and balanced structure. I think it would also more accurately reflect a guild’s competitive strength rather than penalizing them for unavoidable absences.
This change would improve fairness across matchups while still rewarding strong overall performance. Thank you for your continued work on improving the game and for taking player feedback into consideration. ![]()