Thank you for finding and/or remembering this. I searched and searched and never had this pop up.
Honestly, this is frustrating though. A hidden ability shouldnt exist in the game. I am still leaving it because it should be removed or added as a trait just as a matter of good gaming practice.
If a mod/dev sees it and wants to move it to feedback I am ok with it. Maybe get something out of the hour and a half I spent working on it.
It still makes one wonder which other troops might also have hidden abilities. Increased chance to encounter gnomes if a gnome is in your team? Increased chance for Deathmark to be lethal if an undead troop is around? Increased chance for miracle matches to drop in if a divine troop is around? King Silenius causes the AI to behave in a pretty unusual way, that could also be due to a hidden modifier.
You made the mistake of assuming the text in a troop’s card describes what it does. Troops do what the devs say they do (after a player reports it) so the only way to get the “true” description is to meticulously try every new troop in every scenario and report every behavior you find.
Or use an IL disassembler to determine what the code does.
Still one of the worst descriptions in the game.
The first time I saw that I genuinely wondered why anyone would risk having their own troops afflicted with every negative status effect, or having their eyes turned into cucumbers.
It’s really a joke troop, every player received one for free several years ago, back when their Mongo database used to cause all kind of random issues.
Yeah, “special”…
Next month’s questline:
Player’s team: “That treasure is so obviously poisoned, trapped and cursed there is no way any idiot would even try touching it!”
Tyri “Treasure?”[Dies]
New troop Zombie Tyri confirmed.