PVP points for high & low level players are not fair

Is that a bad thing?

Maybe, if the aim is to reward just play-time and effort levels… it’d be sad for the lower level players and they’d have no reason to join in… and no chance of getting rewards which are more meaningful to them than to the high level dominant players… so this is in theory bad for the game…

But the OP makes a valid point (which I agree with) that the current system doesn’t reward the players that have invested longer to build their collections and resources…

I think the banded leaderboards idea from my other same-subject thread might help… Updated Mab in PvP graphs - #56 by Ozball

Laters…

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