Puzzle Quest 3 Gameplay

This preview is rather concerning. Not even sure I can possibly name all the things wrong with it, but will try:

  • Visuals are exceedingly generic. If it wasn’t for that one iconic Puzzle Quest guide popping up on screen during the tutorials, I wouldn’t even know this is a Puzzle Quest game.

  • Resources have a cap, rather than being able to be accumulated infinitely.

  • The chest system, that likely involves most of the loot that aren’t one time rewards, seems to be set up as a system where most loot within the game will require waiting, money, or scrapping the loot for barely anything in return.

  • The one time loot rewards are likely not to keep up with the rate at which they are needed.

  • The infinite loot accumulating methods through things like chests are likely pure RNG, meaning needed resources to progress through the game are often going to be chest RNG locked.

  • The equipment upgrading system looks like it will require upgrading useless junk equipment in order to progress, but then also losing progression by having to use limited resources on equipment that is likely to become useless.

  • Can literally just money revive.

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