It isn’t important nor priority feature, but might be interesting to consider implementing when there will be space and time for that.
So my idea was to implement some “simple” interface for a defending PVP team, where we as players can choose which gems AI should prioritize.
Example defense team:
Emperor Khorvash (Blue / Brown)
Valkyrie (Red / Yellow)
Giant Spider (Green / Blue)
Morthani’s Scythe (Purple)
My main damage source would be Morthani’s Scythe, so I would like to focus mostly on matching Purple gems, next in line I would like some Yellows for Valkyrie, then Blue, Green, Brown for Spider and Khorvash and Red at the end.
There could be a little table, row or column where we would drag gem colors in an order which we would like the AI to priority. We wouldn’t have to fill all of the colors too, ones put would be just prioritized over the rest. Leaving everything blank would use default AI.
I do not exactly know how current AI works, is it picking gems by any priorities, does it sometimes take gems just to block player or is it just all more or less “random”
Of course playing GoW isn’t as simple as that, same teams can be played differently based on what opponent they face… but I’m just asking if it could be (if any) improvement / good addition to the AI? What about adding skulls into pool?