I would like to be able to have some way of obtaining Treasure troops (level them up, trait them, etc) and keep them.
The way they do it now is stupid. It’s not worth putting anything into a troop that you will lose in 5 minutes.
Maybe they could do it where the Treasure itself comes from the Underworld, but the Troops come from the main world (in a gold chest or whatever) and in that little description box it says something like “This [Troop name here] is based upon the riches/treasures of the Underworld”.
It’s just an idea, but either way, the system they have now is flawed. They either shouldn’t have them be troops at all, or make the troop a separate thing from the treasure itself and the only connection they have it’s purely for story purposes (similar to what I mentioned above).
I would rather these troops be removed completely as troops if that’s what it takes. They are stupid, gimmick troops that nobody would ever use. At least the other vault troops have maybe a purpose and are at least unique in their spells and traits. These treasure “troops” are all literally exactly the same useless copy of each other apart from the troop art. Lazy. Just lazy and stupid design not to mention having to sacrifice them.
Disenchanted all unwanted troops would be very unwise thing to do, as Kingdom power might even go down because you no longer fit the requirements (or it won’t? I’m not sure)
I make that mistake in a first month of playing. I only keeping the troops I actually use, disenchanted all the ones I won’t use or don’t like the artwork, keeping some with favorite artwork. Untill I learn every troops and asension serves a big purpose in Kingdom star and overall game progression. So I stop disenchant anything except copies beyond 4 Mythic.
The reason players want to keep the troop cards might be even more simplier: Collection purpose. No collector would try to find new stuffs for their collection, only to get rid of it immediately. So I feel like losing the Treasures from collection everytime you use them in Hoard is quiet a strange choice.
I have the suspicion (and I didn’t play the beta, this is just speculation) that they made them troops so they can be awarded through the event shop system (buy tiers, get sigils + event-related troops)…
As someone who was (until this patch) aiming for a full collection I really dislike it, but unless they’re willing to spend time and effort adapting the event shop system to award something other than troops I doubt we’ll see this changed