I presume you’re talking about this …
I can’t remember what the problem is. But I think it is something wrong with the way the order in which the game determines the death sequence with status effects/stun life drain, or something else that I have no comprehension about
… I can’t remember the dev quote, but I think it’s some extensive problem that probably won’t be fixed any time soon since it seems like they dedicate their time to releasing more troops and new content, and this would require a lot of rewriting code to fix