After the Q&A and the dev responses, I originally wanted to post in the suggestion board directly, but then figured that I should not just claim anything without checking with everyone else. Two polls!
I can only speak for myself, but my main problem with the particles is not the amount (that might be distracting, but is, in my eyes, not the main health issue). The real problem is, to me, the brightness. Bright flashes are what cause migraine or seizures. If things are of similiar brightness, they are much easier for the eyes to endure. Hence I feel like a lower brightness might already solve a lot of the particle issues - the particles in the loading screen before battle (rotating stars, top right corner) are, for example, much nicer to my eyes than the new status effects because of the higher brightness of the status effects.
Can you guys give me a yay or nay on this? I have such limited eyesight that I don’t want to just assume it’s true for most people. First poll!
- The main problem is the particle brightness
- The main problem is the particle amount
- Both brightness and amount are equally health hazards
- I have no issues with the particles
During the Q&A, the devs said that they cannot change the amount right now (and it will take time if anything happens there) but then responded to the idea of turning the brightness down that this would cause the damage numbers, which are linked with the effects, to be less bright/visible, too. From what I understood and assumed from that answer was that this is something that could be done.
I just checked the damage numbers flashing across the screen on 4x speed.
They appear for a fraction of a second. When the whole team is hit, I cannot even consciously read them all. What I really see is the result afterwards in my lacking armor/health numbers, not the short flash of a disappearing number.
Hence to me, a less visible damage number would be not much of a problem if in return the particles would be less bright. What do you guys think about that? I’m going to add a poll, but I would love a real discussion as well. Note that this was a suggestion for a hotfix of sorts (of course permanently less readable damage numbers would be sad).
- I want less bright particles and damage numbers if that means a fast (temporary) fix
- I want less bright particles, but not less bright damage numbers and would therefore rather wait for a fix for longer
- I am okay with the brightness