Will each faction now get a 6th troop?
So the top end is basically doing what a normal true damage to all enemies troop would do and the low end is doing half that.
On a good team, even a Peasant can carry. But, thereâs clearly a fan base for true scatter damage. The devs should do more.
as long as the game is alive, yes.
We actually already have that with The Mirror Queen, but almost no one uses it. Reflect is a little too fragile with the amount of curse flying around these days or gem explosions to remove top slot reflects. Then you add in the instant kill troops and itâs kind of a wrap. I normally see reflect on an enemy troop and just cast through it since most of the game winning troops arenât doing enough in 1 hit to worry about a 50% retaliation, especially a true damage troop.
Reflect to all allies on 4/5 match could be interesting to toss on an Immortal, but could also be a little too strong.
This topic has been derailed a bit from my disappointment, and I did forget about Mirror Queen. But doesnât that give a good reason to make Astral Mother have a better final trait?
I agree that reflecting all allies when a troopâs turn begins would be busted. You would just wait one turn, and then watch Chrysantherax blow itself up.![]()
So many newer kingdoms have more weapons. This is so far beyond rediculous at this point. As is the lack of response, answering other questions and skipping this complaint. Again.
"â If you experience any purchasing issues, such as duplicate charges or not receiving a purchase, please contact your platform ASAP.â My purchasing issue is that I stopped purchasing. Not another dime.
I was replying to Darkborne and ccâd you. Astral Spirit should have been included, itâs one of my favorite and most used Divinion Fields troops.
@Jeto Your silence tells me that your company doesnât really care about the player base.
Agreed. Astral Spirit is quite nice