Platform, device version and operating system:
Windows 10 x64
Screenshot or image:
What you were expecting to happen, and what actually happened:
When I hit unit with “reflect skull damage” (It was Infernal Armor in my case, as you see), I expect to take 25% of damage I did. I.e. if unit have 20HP, I must receive 4HP damage back.
In reality, I get quarter of my full attack strength, regardless of enemy HP. Looks quite wrong for me, and very harmful for my set, tuned to maximize hero attack.
How often does this happen? When did it begin happening?
I noticed it only once, but I guess it always was here.
Steps to make it happen again
- Enter in battle with reflecting troops.
- Diminish their HP to the really low numbers.
- Hit them hard, and observe as 10 damages (to kill the enemy) transforms to 60 damages to you (quarter of attack).