Platform, device version and operating system:
PC/Steam
The way I understand how decay gems should work is that the team with the most troops still left should lose armor at the beginning of the turn, right?
Well I noticed that isn’t how it works at all!!
This is what happened:
3 decay gems on the board after I fired Corrupted Crystalem.
I lost a troop of my team in Raid so I had 3 troops left, the raid team still had 4 troops so according to the description the aid team should have lost some amor however that wasn’t what happened.
My troops kept loosing armor while the raid team didn’t!!!
This didn’t happen only once but several times!!!
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Decay gem on board with equal teams
Both teams lose armor
Player teams goes a troop down
and only enemy teams keeps losing armor form decay gems (player loses 3 armor from being burned).
Similar story in explore
Well, unless you do at least a little part of your job and come up with some real footage and not just words when filing a bug report…
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First: what you say what is happening isn’t what I see. I keep loosing armor even with a troop short.
Second: I PLAY this game so it isn’t “a job” for me!
Please post screenshots (or video if you can get it). This is the kind of thing we need to actually SEE to properly analyze, because text descriptions don’t always describe ALL relevant details. For example, what was the SPECIFIC team composition on both sides?
Another “gotcha” with this new Gem type (not related to this report, but keep it in mind nonetheless) is that these Gems count turns the same way Gem Storms do – e.g. if there are 2 Decay Gems on the board and yours is the larger team you will lose 4 Armor per each of your turns because it counts your opponent’s turns too.
Update: I’ve caught some of my own footage (Switch) and it is consistent with Dust_Angel’s examples, aka. working correctly / “Not a Bug”:
The setup
My team:
- Corrupted Crystalem (Epic, Lv.18, full traits)
- Arcanus
- Lord Ehrondil
- Prismatic Orb (Archmagus)
CPU team:
- Fire Giant
- Flame Troll
- Twisted Hero
- Burning Ctharrasque
What happened:
- Ctharrasque somehow got the first cast, killed my hero and set everybody else on fire.
- On my next turn, my Medals of Orpheus cleansed Arcanus and I cast Crystalem on the boss, which didn’t quite kill it at this level but created 3 Decaying Gems.
- The team lineup at this point is 3 to 4, and while two of my Troops did lose 3 Armor (from the Burns), Arcanus did not.
So . . . yeah, at this point it’s “your word” vs. actual screenshots/video to the contrary. If something weird DID happen, cool, but we need the screenshots/video to check for proof.
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