Have we seen an official response to this? It just happened again several times during battle: every time the second enemy was barriered, all it did is lose its barrier even when the first enemy died.
Best way is to upload it to YouTube and provide a link, here (you can make a new, burner email just for YouTube and adiust the sharing options, potentially).
It’s a joke. It’s a very bad joke but I’m in a very sour mood, the kind of mood that makes me question why I’ve spent so much time on this game.
“Troops targeting things” encompasses a list of things that were broken in 4.2.5. For example, TINA-9000.
The devs openly stated these were fixed in 4.3. They’re not. They’re not even in the patch notes. They won’t be fixed until 4.3.5. Or 4.4. Or 4.5, or whenever there’s not a more important money-generating feature to chase.
In fact, I’m pretty sure this Infernus behavior has already been fixed once, and 4.3 breaks it again. I can’t test it because the game isn’t out on iOS yet.
I’m just going to not talk about GoW for the rest of the day. Maybe by the end of the week 4.3 will be on iOS and I’ll find something to like about it again. But it’s probably for the better if I just stop posting because right now I have absolutely nothing happy to say.