[Not a Bug] Bullserker hitting below apparent minimum damage

The problem is that the game isn’t showing this. Going by the card text, the spell is doing x to y damage, boosted by z. It’s rather confusing that the spell is actually doing something entirely different than stated.

Maybe the boost should be displayed as 26 - 52, to show what is going on? Or, to stick with the flat boost value, a keyword similar to Splash Damage added to describe the effect? Something like “deal 30 points of Frenzy Damage” that is “boosted +52”, with “Frenzy Damage” showing the tooltip “deal between half and full damage”.

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