(not a bug) Backup talent doesn't combine well with sunbird


#1

Backup talent (used it from thief class) has a 50% chance of summoning a Bandit when an ally dies.
If I use the spell from Sunbird that theoretically kills the sunbird and respawns it.

Now if the backup talent triggers this is what will happen:

  1. Sunbird is casted;
  2. Sunbird deals damage and dies;
  3. Backup talent triggers and summons a bandit in the empty spot;
  4. Sunbird wants to respawn but there are no empty locations to do so.

Pretty much the bandit talent, in a way, kills my sunbird. I suppose this will also overwrite any other summonings that can happen (like infernus or dragon soul). While I don’t know how it should work with other summons definitely sunbird should respawn before any other spells try to summon on death.


#2

This has been mentioned before. The devs say this is the intended behavior. Guess you shouldn’t use Backup on teams with Sunbird.


#3

Yeah, I was bamboozled fren when this first happened to me - I’d put this in the Gameplay Chat category, since while I agree with you (it doesn’t work well with Sunbird), it’s not a bug. You could even put it in Feature Requests, if you wanted Sunbird’s spell to finish before triggering any traits.


#4

Hey @Memleak This is indeed working as intended, based on the order the talent works in after a Spell is cast (so the game can work correctly). Let me know if you want me to move the thread.