Able to target stealthy enemies
We already have it, it’s called Stun.
some examples
- Warpriest class, fully traited - 50% chance to Stun a random enemy at start of each turn
- Emperor Korvash, fully traited - Stuns random enemy when matching 4 gems
- Basilisk, fully traited - Stuns random enemy when matching Brown gems
- “Knockout” trait - inflicts Stun when matching Skulls (effectively bypassing skull reduction / evasion traits on most enemies)
- “Impact” class talent (Sentinel, Monk, Elementalist, etc) - Stuns first enemy when receiving skull damage from them (even if the damage was blocked by Barrier)
- Amauru - Curse+Stun combo (i.e. bypasses normal Stun immunity)
Note that because Amauru selects a target of your choice obviously it can’t target a Stealthy opponent. But spells that pick a target automatically can certainly disable an opponent’s Stealthy:
- Emperor Korvash, spell: Stuns first 2 opponents
- King Highforge, spell: stuns last 2 opponents
For full details, use the Filter option with “Spell Effect: Stun” to see what you have available.
Also, “Eagle Eye” is an already existing trait (Harpy Eagle, Savage Hunter, etc) – inflict Hunter’s Mark when matching Skulls (thus, effectively doubling Skull damage when the first enemy isn’t Blessed / Barriered / immune to Hunter’s Mark).
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