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New Faction - Fell Roost

Originally published at: https://gemsofwar.com/new-faction-fell-roost/

New Faction: Fell Roost Join Visk, as you explore the caverns of the Fell Roost! We have a new Faction to delve, as well as lots of new troops, ruled by Nocturnia! To celebrate the release of this new Faction, we will be running a Faction event over the weekend for Fell Roost.

2 Likes

Mythic felt expensive, and the faction was also expensive to mythic out.

2,400 epic to mythic
3,500 legendary to mythic
5,800 ultra-rare to mythic
8,600 rare to mythic

Nocturnia Mythic + 10 copies
Fell Dragon Mythic + 18 copies

40 coin purse
107 gold ring
57 priest chalice
21 king’s crown
13 genie’s lamp
3 sacred treasure

2 Likes

File this delve under “Finish and Never play again”.

4 Likes

The usual asinine story line waste of time preliminary matches followed by yet another yawn faction. Oh dear ; mowing the lawn and raking autumn leaves; is way preferable to this offering. What else do I have to say…

Omg, the ellipses from the Egg got me pretty good.

1 Like

Same here. 8,600 shards.
used to mythic them with 6,800-7,200 in the past.

7k here… my observation is that anywhere between 6k-8k is usually enough, rest depends from RNG

Have you noticed? It’s the first faction with side view plan of rooms. All previous factions were top view plans.

7 Likes

Highest attack goes to … yeah that makes sense …

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Worth noting Drake has Deep Strength giving +7 attack in delves, but still.

10 Likes

that’s a demon egg with horns,
those are very sharp horns, probably more sharp than undead drake teeth :wink:

I guess having the highest base attack makes it the eggscutioner.

6 Likes

Dragon egg has one of the lowest attacks in the game…:thinking:

I wished I had kept track because I’ve had some of the worst luck with this faction.

I had to spend 10400 shards to mythic all troops, and the troop that was causing issues was the Legendary. In the end I ended up with:

Undead Drake = Mythic + 43 copies
Fell Dragon Egg = Mythic + 34 copies
Fell Dragon = Mythic + 28 copies
Nocturnia = Mythic

1 Like

The map after the first path room is defeated (where you get to decided one of three paths):

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Interestingly… the map makes it look like you can only go to the right, or up and to the right, but not straight up, because it’s not an open path, and yet you can head straight up.

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However, if you take the path to the right, the boss room is opened, but you can’t go up:

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Now, this makes sense in terms of gameplay, because in order to get to that top right room, or the second room in the middle row, they want you to take those paths starting on the left.

However… from an art perspective, it’s really wonky, because in both cases, it looks like you can’t go up, they don’t connect. Here, let me fix it for you Devs…

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See the difference? Now it’s perfectly clear that you can go North, Northeast, or East, but you can’t go East and then North or Northwest.

7 Likes

Capture

4 Likes

Completed 500 with 4xNocturnia. Easy - a tad slow though. 2 wound up dead, but had 2 other dragons summoned in that place.

The final room is the evil stepchild child of Mirrored Halls & Stonesong - quite a few summons from the AI, but they got weaker, so it wasn’t annoying like Stonesong.

4 Likes

Congrats, care to share tiers bought from the shop and your Horde level.

1 Like

T7x7 100 hoard 15 kingdom…my usual

2 Likes

Thanks. 10 char :v

All I care about:

Where’s this sit with the farming delves? Do I peck at this one and level it for rewards this weekend or ignore it?

Also: Is there one place where information about each faction’s farming potential is kept? It’d be nice if it were in one place and updated.

1 Like