New Doomed weapons not giving +5 bonus magic when opponent has a doom

Platform, device version and operating system:


Screenshot or image:

New Weapon

Previous Weapon

Checked Ally

What you were expecting to happen, and what actually happened:

Since opponent was using a doom the weapon, when cast, should have given +5 additional magic. Tested in both actual ToD (pictured) and in PvP (not pictured) multiple times.

How often does this happen? When did it begin happening?

Mentioned by a player on the Salty PuzzleQuest stream today (thank you jtbthatsme) but probably the entire time.

Steps to make it happen again

Simply cast the new style of doom weapons (codex, scripture, chronicle) when facing an opponent with a doom. Seems to happen (or rather not happen) every time.


After a bit of testing, it appears that the trigger condition for the 5 bonus magic is incorrectly set to “ally has a doom troop” rather than “enemy has a doom troop”.