Are you new to the forums? Anyway, across months and years we have seen multiple reports alleging an Extra Turn being granted (or denied) incorrectly. Other people have made this claim before but either we could clearly and conclusively debunk it, or they didn’t have enough evidence for us to draw a conclusion either way. That is what I meant when I said “scattered reports” – by everyone collectively.
That’s unfortunate, but not exactly unexpected. Because unless your platform has a built-in video capture ability, trying to configure one yourself can be … complicated…
Nintendo Switch, for example, has a dedicated capture button on the controller: tap it to snap an instant screenshot, or hold it (for about 1/2 second) to retroactively capture 30 seconds of video. Other consoles (Sony and Microsoft) have similar functions built-in, but this is not the standard for PC or mobile.
But assuming you can get it configured, there are fundamentally two methods to actually capture that video you need to know about:
-
“forward” capture: This is where you start recording first, then play the game, then stop recording when you’re done. The catch is that you have to manually engage the recording to be able to record anything, and (especially where troubleshooting is involved) it’s not guaranteed that what you want to record will actually happen while you’re trying to record it. So unless you’re a livestreamer or otherwise routinely recording your videos, it’s a chunk of extra work with (usually) zero payoff whatsoever.
-
“backward” or “retroactive” capture: Here, the system is always automatically recording your gameplay (up to a certain buffer length) so whenever you press the Capture button, all it needs to do is export that buffer to a video file and you got it. This has the major advantage that you can play as normal until something happens, then immediately hit the Capture button to snag the footage after the fact.
Yes, we can see Uvash-Ka being Cursed and Frozen but, as I mentioned before, there could be an other explanation going on here we need to check for. For example, I notice a Dark Storm active since 2 turns ago (aka. your previous turn) and a conspicuous amount of Purple Gems on the board by now. If Uvash-Ka matched 4 Skulls and then 4 Purple Gems dropped in to create another match of 4 Gems, that would grant an Extra Turn on Purple (which is not Frozen) which actually is within the normal rules regarding Extra Turns.
I also notice Rath-Amon on your team – did you recently cast him? Maybe followed by Wand of Stars and it exploded all the Umbral Stars (thus refilling the Wand and half of Rath-Amon) ? I could easily see one of these failing to match you an Extra Turn, therefore giving the cpu the first opportunity at whatever dropped in next.
Or did Uvash-Ka maybe recently cast, exploding half the board (which could easily generate ~8 Mana) and resulting in too many downstream matches to keep track of?
Also, what Class were you running again? I’m trying to figure out where that Darkstorm came from – “Chaos Storm” class talent maybe? (“Storm” talent tree, e.g. Archmagus, Dervish, Elementalist, etc) I don’t assume it’s related, but neither am I assuming it’s non-important. When you don’t know what specifically you’re looking for, everything is a potential lead … which means everything.
When a moderator asks for your Invite Code, this is actually a standard question so they have the ability to identify your account when reviewing the server logs for clues.
Thank you. I haven’t made it far enough into this week’s event (yet) to find Uvash-Ka myself, but I can guarantee you that if I spot anything I consider unusual, I do have the ability to record it on video (and can share it for verification/analysis).
You’d be surprised what you can miss when you’re not actively looking for it… for example, there are plenty of times where I make an action on my turn then the cpu suddenly gets an Extra Turn from matching 4-5 Gems, not as a result of what I matched but simply because I didn’t notice that the match was available during my previous turn! Usually because I was laser-focused on matching a specific color to charge up a certain spell or two.
Also, so you know, there actually have been rare (truly rare) cases where something only happened at certain game speeds (and not others), but I have no reason to suspect that as a possibility here.
Ultimately, if it really does occur as often and as easily as you claim then certainly we should be able to observe it just as easily on our own game?
And if you can’t record video footage then we do understand, but the next-best thing you can do is take a “slideshow” of as many screenshots as possible – for example:
- Screenshot the cpu player highlighting the move they’re making
- Screenshot what the board looks like after the move is made and the immediate results have settled onto the board
- If this causes a chain reaction (cascade or combo) then take more screenshots as each match occurs, until the board finally resolves and the game either passes the turn to you or gives the cpu an Extra Turn.