Always loved this game.
Why? Match-3 with a brain.
Loved it since the old Puzzle Quest series.
One thing i always loved is that a player could overcome very difficult odds because humans can make better decisions. So using lower, more common troop could still win because of the choice you make.
Even with all mana for all troops filled, there is usually some decisions:
- What spell do i cast?
- When do i cast it?
- Choosing a target or color.
Now, with times, Legendary and Mythic cards have been getting GMAOT (gem-match activated offensive traits).
So, special abilities that hurt or affect the opponent just by matching gems, no spell needed.
You find these on cards like Korvash, Kraken, Mab, Sylvanimora, Elmaugrim, Plague, etc…
These traits are very strong, because there is no decision, no choice. If you had a spell that said: Stun an opponent, then you’d need to think about when to use it, and on who. And thus, makes the player smarter than the computer.
But if you just stun on a match of gems, well, it just happens, right? No brain used here.
Technically, you could just match gems to get mana and extra turn, and magically stun, freeze, damage and entangle all opponents.
Well, the problem is, with the current state of GMAOT, you can pretty much win games without using any spells.
Just match gems. Come on guys, be honest. Well all have our version of the Kraken Fest, where we just spawn gems and win under 10 seconds at x4 speed.
From there, well, since all that is needed is matching gems, the player loses his edge. The computer is as good, or even better sometimes, at matching gems then players. By removing the decision process, you just made the AI equal to us, and create a situation where an underdog team cannot win against super-decks.
By making GMAOT so strong and dominant, 2 things happen:
1- The only cards worth playing are either cards with GMAOT or Gem generators. Thus removing the vast majority of the collection from the playing field.
2- Since we can now destroy about anything just using a GMAOT deck, then we only need to focus on creating and matching gems. Gems of Wars is turning into Bejeweled Blitz.
So, do i want the devs to nerf every cards with GMAOT?
Nah, it’s too late now.
But i’d advice against: constantly adding strong cards with GMAOTs, give more little common cards the ability to stun, and make stun stick longer.
Side note, that would require a Korvash adjustement…
Anyways, i was wondering what people think about these ridiculous traits. I know my meta is filled with GMAOT abuse decks, like Kraken Fest and Justice-League, that just wins without you OR THEM really playing Gems of War.
As much as i use them, there is a part of me that wish these traits never existed, and just that devs had just stuck with GMADT (defensive traits, like health, barrier, enchant) to make cards special.
Feel free to share you opinion, good of bad, of GMAOT here.