Home kingdom: Darkstone
+3 Magic when using blue weapons
Trait 1: Monster Bond
Trait 2: Impervious
Trait 3: Crack Whip; Monsters you control gain +2 attack and become enraged on 4-5 gem matches
Monstrous: hero gains +8 health
Spiked Whip: hero gains +4 attack
Monster Friend: hero counts as a monster for team bonuses
Class weapon: Blue/Brown 13
Tamers Whip: Deal 10 + ( Magic damage ) to two random enemies and stun them. Enrage your top troop.
We don’t have a Monster based class and well I figured I would throw my idea out for one. Feel free to critique!