Make GWs a Fun experience for ALL Brackets!

I have given up on that the moment they took away all the gems from tasks… If i ever happen to get one from using a key rhan cool but i wont spend my precious gems on chests anymore… I am spending them 50 per day on jewels so i can craft any mythic i need

I only missing xatheno and hammer, eventually if i get both i will probably just craft also

You will get there brudda…I am waiting to craft him(Xath) I think…until later…

Yeah i was going to craft him fist but i saw ketra was avalaible and i was missing him so decided to craft ketra and not have to wait until he show up again

Ketras is great fun to play with. I recommend you get him crafted whenever you can.:wink:

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Yeah i crafted him instead of xathenos
I also used for green gw and i agree its a nice troop

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Top notch choice! :ok_hand:

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With THAT suggestion, lower Brackets who are already ONLY earning…, is 1 gem, im not logged in atm to find out for sure, would be competing for 10 gems for a 1st place victory and still receiving additional Glory as a bonus for being in said Bracket.

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This is a horrible idea imho. I absolutely love guild wars. It brought new life to the game for me when I was to take a break. I love the competitive nature and that when you lose a match it hurts. Every move for me is much more calculated.

Guild Wars is the best thing to happen to gems of war since it started imho.

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I agree 100% @Ghaleon but i have lost faith in the fairness of it. If other guild are cheating how is my guild supposed to compete since we flat out refuse to cheat as well?

I like it too, but are you in a Bracket 1/2 Guild like I am?

I don’t think the “enjoyment” is prevalent in lower Brackets…
Because there is no tangible incentive for Winning their brackets, beyond the bragging rights amonst peers.

And again, if top guilds are claiming that is WHY they compete then great, we should all be willing to SHARE THE WEALTH!

Right?

5 Likes

There is a slight intentive to climb from one grouping to the next (where you actually see an increase in rewards), but for my GW optional guild, the week where we found ourselves in Bracket 1 was so demoralizing that we never really recovered and quickly fell to bracket 3 where we remain. For us, the potential suffering of having to endure the griefiest grief defences is a strong disincentive to promotion.

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And in Bracket 3 first place and tenth place earn the same rewards, do they not?

So the only arguable incentive is the climb to 1 or 2, which forces you to face a meta that is no fun and was a demoralizing experience for your guild, so instead you just don’t even focus on the game mode and take what comes your way. This is a FAILURE in the game mode, imho.

Now imagine that even bracket 3 there were clear advantages to claiming the top spot, additional gems, more cards, hell maybe EVENT Keys!

But SOMETHING, then all of a sudden your interest is piqued more for your placement within your bracket, no?

This then becomes an accomplishment, a mode that people take interest in.

3 Likes

Exactly. The flat rewards structure outside of Bracket 1 never made any sense to me.

For upwardly mobile guilds that can climb and compete, promotion is a reward, since they are working toward accomplishing something bigger, but once you’ve reached a bracket where there is fair competition, then there is no point to the struggle anymore.

4 Likes

im not understanding this table at all :roll_eyes::thinking:
someone please explain to me - i do want to like this idea!

In that example, which I do not profess as balanced, the first number, which diminishes, represents the inter Bracket reward for placement within the bracket.

The second number, which is a flat 500 for all, is the static reward for making it to that bracket. In this example, climbing to Bracket 1 awards 500 gems.

Those two numbers combined would provide the end of week total reward for GW victory.

Does that help?

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so it was 500+ for all? xD

Yes.

10char

Edit- except for 10 Place who earn 0 additional gems. They “only” get 500, no +. :stuck_out_tongue_winking_eye:

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what a fun, lol

anyway
seems the total gems distributed to guild wars (all below the default 10 gem reward) is:

1401 500 gems
i hope someone can incorporate a sum around that into a reasonable suggestion
(unless i made mistake in calculation)

Calculations

rank-rank - gems distributed
1-9 - 126 000
10-19 - 54 000
20-49 - 104 400
50-99 - 147 000
100-199 - 222 750
200-339 - 298 500
400-999 - 449 250
126+54+104+147+222,75+298,5+449,25 x 1000= 1401 500

9991030 = 299700
1401 500 - 299 700 = 1101 800

perhaps it is rather a:
total of 1101 800 gems plus 10gem to all

1 Like

i think i would like something along the likes of:

bracket - gems
1 - 250+10guaranteed +up to 50 for rank1
2 - 200+10guaranteed +up to 50 for rank1
3-4 - 160+10guaranteed +up to 50 for rank1
5-7 - 120+10guaranteed +up to 50 for rank1
9-12 - 90+10guaranteed +up to 50 for rank1
13-19 - 60+10guaranteed +up to 50 for rank1
20-49 - 10+10guaranteed +up to 50 for rank1
50-99 - 10 guaranteed +up to 50 for rank1
100+ 10 guaranteed

Calculations and train of thoughts

50% of gems distributed “within bracket” and 50% “depending on bracket number”

so

within bracket rewards:

rank. gems

  1. 50
  2. 30
  3. 25
  4. 20
  5. 15
  6. 10
  7. 5
  8. 5
  9. 0
  10. 0

this way in brackets 1-99 is distributed total of 480 000 475 200 gems
(brackets 100+ gets no “within bracket” rewards since extra gems werent predicted to stretch unlimitedly - unless devs feel generous and add them? - but they do get their guaranteed 10 gems for participation)

depending on bracket number:
(supposed funds: 621 800 626 600 gems)

bracket - gems (total gems distributed, not counting guaranted 10 gems)
1 - 250 + guaranteed 10 gems (75 000)
2 - 200 + guaranteed 10 gems (60 000)
3-4 - 160 + guaranteed 10 gems (96 000)
5-7 - 120 + guaranteed 10 gems (108 000)
9-12 - 90 + guaranteed 10 gems (108 000)
13-19 - 60 + guaranteed 10 gems (108 000)
20-49 - 10 + guaranteed 10 gems (87 000)
50+ - guaranteed 10 gems

75+60+96+87+108+108+108 x1000= 642 000

Scrapped, too many gems in total :(

1 - 300 + guaranteed 10 gems (90 000)
2 - 250 + guaranteed 10 gems (75 000)
3-4 - 225 + guaranteed 10 gems (135 000)
5-7 - 200 + guaranteed 10 gems (120 000)
9-12 - 150 + guaranteed 10 gems (180 000)
13-19 - 100 + guaranteed 10 gems (210 000)
20-49 - 50 + guaranteed 10 gems (435 000)
50-99 - 10 + guaranteed 10 gems (147 000)
100+ - guaranteed 10 gems

if somewhere i made mistakes please correct me
i can say i do understand why devs prefered to just give load of gems to few ransk alone, the numbers dont look bright
but i still would like them better than what it is now , i think