Lets talk about status effects:
This is a little old, lifted from a different post of mine, but I think it merits it’s own!
In the game these are the amount of times each effect shows up (on a troop, I didn’t go through weapons)
Burn 7 Via Traitstone 6 Immune 8
Poison 8 Via Traitstone 7 Immune 17
H Mark 2 Via Traitstone 0 Immune 6
D Mark 1 Via Traitstone 2 Immune 2
Frozen 2 Via Traitstone 2 Immune 1
Entangle 5 Via Traitstone 0 Immune 6
Disease 1 Via Traitstone 0 Immune 0
Silence 2 Via Traitstone 0 Immune 13
By far the most represented are burn and poison. The LEAST are pretty much all the rest.
I have been saying for a long time that things like Hunters mark need to be on more troops. It is almost pointless for them to exist because they are so rare that they may have not even been programmed in.
There are 28 troops that cause status effects as their main power, and 17 that do it from a TS. A pretty small amount of the total troops available. (I think more as this was originally written almost 2 months ago).
I think that more troops should do more status effects also! Heck there are two troops with the name “Hunter” in them that dont apply hunters mark!
This should show you just how pointless traits like “immune to death mark” are. Either make the trait a universal for the team, or add a whole lot more status effects in the game. Adding more (which would be my preference) is a great way to make lower end troops more viable as well!