Like many end-game players, I have a lot of troops: 126,814 of them as of typing this post. And I am not even the worst for that. I really, really don’t need a 1,450th copy of Ogre, or a 54th Snow Hunter.
In fact, I would probably be willing to pay gems to never draw another Ogre, or Snow Hunter, ever again.
Perhaps a system could be built so that we could pay gems to not get certain troops out of chests. After the fee is paid, the game will automatically reroll any Ogre I get from here to eternity. Importantly, the game would not change the drop tables: even if I bought out every single rare-legendary, my chance of getting a mythic troop from a glory chest roll would still be 1:10,000. (I just might get multiple rolls per key, as troops come up and get discarded since they’re on my go-away list.)
For the sake of argument, let’s say 100 gems for a common troop, 200 for a rare, 300 for an ultra-rare, 400 for an epic, and 500 for a legendary
Further, let’s say that this doesn’t affect event chests, and maybe even VIP chests. The drop pool is already so limited there that I don’t want to have to think about what the effects would be on the gem economy.