Kingdom prestige improvements

I’m sure this has been discussed already, but just weighing in on some thoughts for improving the kingdom leveling. Logically it seems like it should look more like this:

Track 1: troop related (troop levels, traits, elite levels, shiny levels, astral spire trees minus hero tree)

Track 2: kingdom / faction related (pets, weapons, underworld renown)

Track 3: hero related (class level, champion level, astral spire hero tree)

The reason I think this would be better are:

  1. class leveling has to be rewarded. It’s a huge part of completing the game and was a huge part of grinding to level kingdoms already.

  2. tasks already achieved (e.g. 2500 faction renown) should not be road-blocked by the randomness of shiny tokens and keys.

This would involve completely dismantling the current track 3 and replacing it with something more achievable. Elite levels and shiny levels can be added into advanced / higher level Track 1 tasks (maybe around Kingdom level 40-50?), and underworld renown tasks get integrated with Pet / Weapon track 2 tasks. Track 3 becomes strictly hero related tasks.

Just my two cents.

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