I play my event mydnight team for practice in adventure while I find something odd: Normally skull damage attacks the first enemy. Now of cause with my mydnight team I use to fright them, the skull damage goes to some random enemy. Maybe it’s because of this frightening, maybe not. Made a video to show you.
So it’s a known bug? I didn’t find anything about.
P.S. About “terror” and “frightening”, I play german and I had to translate by word and the german word in-game is “verschrecken”. It makes it harder to find help in help center, if I don’t know the right translation.
I played event and then two adventures. Then I wrote this post. After some time I played again and I can’t remember it happend again. I take an eye on it. Maybe it happend because I played some longer at a time. Full RAM, maybe? Like I’ve said, I’ll take an eye on it.
It happend again while event game. And even more odd happend:
Two last enemies, both scared (or under terror, whatever). They where at the middle positions and changed places.
Skull damage hit the now lower enemy, who died.
Something (spell, skull damage, I couldn’t say) hit the now last enemy. It HAD enough life points to survive, but no. I get a soul (!) and then he died. If it were run away, I wouldn’t get a soul, right? So why he died?